Thursday, January 12, 2017

Four Reasons to Pull WarioWare, Inc Mega Party Game$ for Gamecube out of the Attic (Hint: Because it Might Just Make you a Better Gamer)

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In 2004, when Nintendo's WarioWare, Inc Mega Party Game$ hit the shelves in the US, there was nothing quite like it. What made it unique, and what still sets its franchise apart, is its micro games. They are miniature games of 4 seconds or less, that ask you to quickly and accurately complete tasks ranging from the sports-based to the truly bizarre (Mario Wiki). The game has both a single player mode, requires defeating sets of 25 micro games (including a boss level) and a multi-player level, which is equipped to handle up to 16 players at a time in some instances..

I loved this game as a young teen and recently pulled it back out to test it, wondering if I'd still enjoy it. I wasn't disappointed. It's fun and I highly recommend for four reasons, that I explain below.

It upends what we think of as worth making a video game about.
Very often, games are about things that seem “important” or exciting - saving princesses, winning races, building cities, winning wars, obtaining money or glory. That is not the case with WarioWare. The bulk of the focus is on those micro games, which are not long enough for performing the traditional tasks, and so, instead depict the mundane or even bizarre. They ask you to a pick nose, brush teeth, shave a head, drive a nail, and many other things that you probably never expected to do in a video game. This is fun, because it's different, and also because it's a bit philosophical. It begs us to consider if the small things deserve more attention. Should I be pondering the significance of my morning cereal bowl? When was the last time I actually paid attention to a head of lettuce?

It has retro Nintendo content.
I can guess that what you're thinking is “Duh, it has retro Nintendo content. It's a retro nintendo game!” And yes, that's true. But it contains content that was retro when the game was released. An entire set or “genre” of the micro games are based on or pulled directly from classic Nintendo games. We see direct references to Donkey Kong, Super Mario Bros., Street Fighter, Metroid, Duck Hunt, and The Legend of Zelda, as well as the Game Boy and Game Boy Advance handhelds. While these micro games are too short to give you much of a sense of the original things they refer to, they are fun. Also, because the graphics based on the early games were already obsolete when WarioWare released, they don't seem particularly out of place now.

Its multi-player mode is stellar.
This game shines in its multi-player mode. This mode is jam-packed with games, ranging from the highly competitive to the incredibly silly, that ask you to play the large variety of micro games available. My favorite two multi-player games are the most silly ones. “Listen to the Doctor” asks you to follow an additional command, such “exert yourself” or “don't touch your controller.” while playing the micro game. (It's sort of like Quelf, the board game, in video game format.) The other players “clap” for your performance, and the winner is calculated based on who gets the most applause. In“Wobbly Bobbly,” my other favorite, your avatars receive a turtle shell for each micro game they lose. In between rounds you must balance your avatar on their stack of shells, trying to stay up the longest in order to win. I also think it's cool that 1 Controller Survival and 1 Controller Jump Forever, both pass-the-controller type games, let up to 16 people play at once. That means that you can involve all of your friends or family in game play.


It might just make you a better gamer.
Because the micro games give you four seconds or fewer to figure out what the game is asking and do it, often with minimal directions, they require quick thinking, quick reflexes and accuracy. This is especially true in the increasingly advanced single-player games, which ask you to perform increasingly quickly, under conditions that become more and more complicated. By virtue of playing, you are improving your reaction and problem solving skills, both of which are fundamental to successful game play. In fact, the mastery mode, which asks you to defeat games anywhere from 15-20 times in a row, is practically designed for building these skills, and I can almost guarantee that you'll gain speed if you play it for a couple hours.

The Bottom Line
In other words, if you still had this game around like I do, I suggest you break it out again. In fact, I highly recommend buying it online, if you don't already own it. I think those who frequently play in groups, those who are stuck in a genre rut (you know, those times when you find yourself playing RPGs CONSTANTLY), and those who appreciate the bizarre, would enjoy it, especially.   

What games would you like me to talk about?  Please tell me in the comments.  

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Other Posts You Might like:
Best and Worst: Retro Sonic the Hedgehog Video Games
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